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AP = Audience Participation  /  ET = Experts Talk 
 
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Saturday, July 16 • 2:30pm - 3:20pm
Be the Next Pixar - 3D Modeling and Animation for Anyone (Blender Workshop) (AP)

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For anyone interested in getting a start on 3D work, whether for illustration, animation, or game development, Blender presents a powerful tool with an enormous advantage: it’s free! But most people’s initial reaction is that it’s too complicated. Artist John Grigni will help you past that first impression and help you start creating models in 3D. This workshop is intended as an overview of the capabilities of the program, a tutorial on some of the basics, and a gateway to the large online Blender community, sharing tutorials and assets, both free and paid.


Guests
avatar for John Grigni

John Grigni

Head Mad Scientist, Argos Animation
John Grigni has been an illustrator and designer for over 25 years. He began using computers for 3D work in the early 90s. He’s provided illustrations for a number of gaming companies, both traditionally and digitally. In 2012 he started Argos Animation, and has been using Blender heavily in his production work. In 2014 he did the opening animation for the first Congregate.  | www.argosanimation.com


Saturday July 16, 2016 2:30pm - 3:20pm
Victorian A

Attendees (4)